Reaction: After you win a conflict with more participating characters than your opponent, bow this stronghold and sacrifice a (friendly)Cavalry character - you may declare an additional conflict this phase.
Action: During a conflict, return 1 or more rings you have claimed to the unclaimed ring pool. Choose a character you control - search your conflict deck for an attachment with printed cost equal to or lower than the number of rings returned and attach it to that character. Shuffle.
Reaction: After an opponent declares an conflict, choose a Monk character or a character with a Monk attachment - until the end of the conflict, opponents' card effects cannot target that character. Draw 1 card.
Interrupt: When you would resolve the ring effect, choose a character you control - instead of resolving normal ring effects, put this attachment into play from your hand or conflict discard pile, attached to that character.
Action: During a conflict, choose a Shugenja character you control and a Shugenja character controlled by an opponent - your character challenges your opponent's character to a glory duel. The winner of the duel's controller resolves a ring effect of his or her choice as if he or she was the attacking player.